07-21-2015, 02:24 PM
After reading this thing I ask myself that - Do I know LF2 at all? :P
Well thanks for the solution, it was indeed a good read.
Well thanks for the solution, it was indeed a good read.
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07-21-2015, 02:24 PM
After reading this thing I ask myself that - Do I know LF2 at all? :P
Well thanks for the solution, it was indeed a good read. Thanks given by: Som1Lse
07-22-2015, 11:58 AM
(07-21-2015, 06:28 AM)Someone else Wrote: @Doctor A: Could you write a tool to automate this change? I am too lazy to do it myself. But of course. Script for those who've got a Python interpreter and don't want to download the giant exe: http://pastebin.com/x1WHrP63 Binary: https://www.mediafire.com/?mwe4t8zpnoafmvf Place it next to LF2 exe (NTSD's exe in this case) and run it. I haven't tested it properly, but it should work. Put in mind that if it was interrupted in the middle for any reason, you're going to have to start all over with a fresh copy of the game. May I know the method of debugging you used to find the cause? A-Engine: A new beat em up game engine inspired by LF2. Coming soon A-Engine Dev Blog - Update #8: Timeout Thanks given by: Rhino.Freak
08-02-2015, 12:47 PM
(This post was last modified: 08-02-2015, 12:58 PM by Rhino.Freak.)
http://prntscr.com/7zxjbb
This worked on a LOT less .wav files than I wanted for some reason.. :/ Also added some errors in game somehow.. well glad I made a backup XD |
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