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By the way it should work for normal inputs. I haven't studied enough on double key inputs. So i don't know if it works on that too
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@bash: well you could use the hit_a/j/d tags to get to the next frame
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I was quick-replying under my last post. You ninja'ed lol. ...... I wish i would be close to my computer and send it after succesing it... I'm not sure but as i remember, negative mp tags was making a char to lose mp continuously on looping frames. Like firen burning run, inferno, firzen yellow laser etc.
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(08-25-2011, 04:02 PM)YinYin Wrote: i could however make you punch in D^J at once during running to get the run grab
but thats way more uncomfortable than DA
Do it! The hell with comfortableness, you can call it skill D:
Both of them are so good ideas that you just have to do this D:
Might be back, might be not :^) anyways awesome to see you guys again!
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