09-30-2014, 01:38 PM
(This post was last modified: 09-30-2014, 02:33 PM by Silverthorn.
Edit Reason: Spoiler'd overly long post
)
Hi Buddy,
I was playing lf2 in win XP SP2 OS version with more than 80 characters ( 85-92). But the same is not working in Win 7.
Win 7 is supporting only 66 characters with same number of weapons and backgrounds.
Here is my data.txt
What is the fix here?
I was playing lf2 in win XP SP2 OS version with more than 80 characters ( 85-92). But the same is not working in Win 7.
Win 7 is supporting only 66 characters with same number of weapons and backgrounds.
Here is my data.txt
Spoiler (Click to View)
<object>
id: 330 type: 0 file: data\aeron.dat
id: 2000 type: 1 file: data\aeron_ww.dat
id: 57 type: 0 file: sprite\Air_Doll\Air_Doll.dat
id: 480 type: 1 file: sprite\Air_Doll\Ether_weapon.dat
id: 481 type: 3 file: sprite\Air_Doll\Ether_weapon2.dat
id: 89 type: 0 file: data\amy.dat
id: 285 type: 0 file: data\angel.dat
id: 416 type: 3 file: data\angel_ball.dat
id: 417 type: 3 file: data\angel_hell.dat
id: 418 type: 3 file: data\angel_phoenix.dat
id: 421 type: 3 file: data\angel_dragon.dat
id: 422 type: 3 file: data\angel_cannon.dat
id: 69 type: 0 file: data\azazel.dat
id: 524 type: 3 file: data\azazel_souls.dat
id: 526 type: 3 file: data\azazel_hammer.dat
id: 527 type: 3 file: data\azazel_hammer2.dat
id: 528 type: 3 file: data\azazel_hammer3.dat
id: 529 type: 3 file: data\azazel_other.dat
id: 530 type: 3 file: data\azazel_chaos2.dat
id: 1000 type: 3 file: data\blood.dat
id: 284 type: 6 file: data\poison.dat
id: 98 type: 0 file: data\azriel\azriel.dat
id: 459 type: 3 file: data\azriel\card2.dat
id: 451 type: 1 file: data\azriel\card.dat
id: 30 type: 0 file: data\bandit.dat
id: 38 type: 0 file: data\bat.dat
id: 41 type: 0 file: sprite\beorn\beorn.dat
id: 248 type: 4 file: sprite\beorn\beorn_s.dat
id: 346 type: 3 file: sprite\beorn\beorn_b.dat
id: 394 type: 4 file: sprite\beorn\g1.dat
id: 61 type: 0 file: data\chaos.dat
id: 667 type: 3 file: data\chaos_ball.dat
id: 668 type: 3 file: data\chaos_blackhole.dat
id: 669 type: 3 file: data\chaos_deathdemon.dat
id: 318 type: 0 file: data\darius.dat
id: 317 type: 3 file: data\darius_col.dat
id: 313 type: 3 file: data\darius_ball.dat
id: 314 type: 3 file: data\darius_blast.dat
id: 315 type: 3 file: data\darius_zap.dat
id: 316 type: 3 file: data\darius_crash.dat
id: 43 type: 0 file: data\batEX.dat
id: 844 type: 0 file: data\darkjohn.dat
id: 823 type: 1 file: data\darkjohn_meteor.dat
id: 820 type: 3 file: data\darkjohn_ball.dat
id: 821 type: 3 file: data\darkjohn_ball2.dat
id: 822 type: 1 file: data\darkjohn_dball.dat
id: 800 type: 3 file: data\d_julizen_ball.dat
id: 801 type: 3 file: data\d_julizen_chasef.dat
id: 802 type: 3 file: data\d_julizen_ball2.dat
id: 42 type: 0 file: data\d_julizen.dat #Mod
id: 94 type: 0 file: data\Dark_Lord.dat
id: 443 type: 3 file: data\Dark_Lord_ball.dat
id: 301 type: 1 file: data\Dark_Lord_blast.dat
id: 11 type: 0 file: data\davis.dat
id: 25 type: 0 file: data\davnis.dat
id: 444 type: 0 file: data\Devin.dat
id: 445 type: 3 file: data\Devin_star.dat
id: 446 type: 3 file: data\Devin_meteor.dat
id: 447 type: 3 file: data\Devin_shadow.dat
id: 282 type: 0 file: data\diop.dat
id: 308 type: 3 file: data\diop_ball.dat
id: 309 type: 3 file: data\diop_big.dat
id: 48 type: 0 file: data\djason.dat
id: 452 type: 3 file: data\djason_ball.dat
id: 458 type: 3 file: data\djason_ice.dat
id: 27 type: 0 file: data\dragonman.dat
id: 992 type: 3 file: data\dragonman_spirit.dat
id: 993 type: 3 file: data\dragonman_down.dat
id: 991 type: 3 file: data\dragonman_up.dat
id: 995 type: 3 file: data\dragonman_wind.dat
id: 996 type: 3 file: data\dragonman_chase.dat
id: 994 type: 3 file: data\dragonman_flame.dat
id: 78 type: 0 file: data\duke.dat
id: 2113 type: 3 file: data\duke_ball.dat
id: 2114 type: 3 file: data\duke_wave.dat
id: 2115 type: 3 file: data\duke_chase.dat
id: 2116 type: 3 file: data\duke_phoenix.dat
id: 2117 type: 3 file: data\duke_lost_soul.dat
id: 62 type: 0 file: data\feson.dat
id: 270 type: 3 file: data\headskin.dat
id: 251 type: 3 file: data\headskin2.dat
id: 238 type: 3 file: data\mouthball.dat
id: 7 type: 0 file: data\firen.dat
id: 63 type: 0 file: data\Francis.dat
id: 753 type: 3 file: data\francis_ball.dat
id: 763 type: 3 file: data\Francis_mag.dat
id: 353 type: 3 file: data\shadowattack.dat
id: 96 type: 0 file: frozen\frozen.dat
id: 967 type: 3 file: frozen\frozen_col.dat
id: 961 type: 3 file: frozen\frozen_ball.dat
id: 12 type: 0 file: data\Godhc.dat
id: 661 type: 3 file: data\Godhc_bolt.dat
id: 662 type: 3 file: data\Hellfire.dat
id: 663 type: 3 file: data\Shadow.dat
id: 910 type: 0 file: data\gotenks.dat
id: 989 type: 3 file: data\efects.dat
id: 373 type: 3 file: data\vege_ball.dat
id: 306 type: 3 file: data\kame2.dat
id: 348 type: 3 file: data\gotenks_ghost.dat
id: 349 type: 3 file: data\gotenks_ball.dat
id: 303 type: 0 file: sprite\grayfox\grayfox.dat
id: 361 type: 3 file: sprite\grayfox\ninja_ball.dat
id: 86 type: 0 file: sprite\jackiebundle\Jackie_Rabbit.dat
id: 239 type: 3 file: sprite\jackiebundle\jackie_carrot.dat
id: 227 type: 3 file: sprite\jackiebundle\jackie_eggs.dat
id: 232 type: 3 file: sprite\jackiebundle\jackie_cotton.dat
id: 36 type: 0 file: data\jane.dat
id: 52 type: 0 file: data\julian.dat
id: 55 type: 0 file: data\julios6swords\julio.dat
id: 233 type: 3 file: data\julios6swords\unreal.dat
id: 234 type: 1 file: data\julios6swords\weapon12.dat
id: 413 type: 2 file: data\julios6swords\julio_suit.dat
id: 600 type: 3 file: data\julios6swords\template_ball.dat
id: 37 type: 0 file: data\knight.dat
id: 58 type: 0 file: sprite\krillin\krillin.dat
id: 4521 type: 3 file: sprite\krillin\krillin_kamehameha.dat
id: 2525 type: 3 file: sprite\krillin\destructodisc.dat
id: 3025 type: 3 file: sprite\krillin\expandingblast.dat
id: 3027 type: 3 file: sprite\krillin\solarflare.dat
id: 3028 type: 3 file: sprite\krillin\krillinkishot.dat
id: 6 type: 0 file: data\louis.dat
id: 231 type: 3 file: data\louisEX_ball.dat
id: 325 type: 0 file: sprite\luke\luke.dat
id: 360 type: 3 file: sprite\obi_wan\luke_ball.dat
id: 310 type: 0 file: data\mahoro.dat
id: 508 type: 3 file: data\mahoro_ball.dat
id: 509 type: 3 file: data\mahoro_ball2.dat
id: 504 type: 3 file: data\mahoro_ball3.dat
id: 44 type: 0 file: sprite\Majin_Vegeta\M_J_Vegeta.dat
id: 391 type: 3 file: sprite\Majin_Vegeta\v_ball.dat
id: 392 type: 3 file: sprite\Majin_Vegeta\v_ball2.dat
id: 398 type: 3 file: sprite\Majin_Vegeta\v_ball3.dat
id: 22 type: 3 file: sprite\maveric\maveric_ball.dat
id: 23 type: 1 file: sprite\maveric\maveric_weapon.dat
id: 93 type: 0 file: data\megaman.dat
id: 28 type: 0 file: kusopack\megamanZ.dat
id: 276 type: 3 file: kusopack\megamanZ_biscuit.dat
id: 277 type: 3 file: kusopack\megamanZ_thunder.dat
id: 278 type: 3 file: kusopack\megamanZ_ball.dat
id: 35 type: 0 file: data\monk.dat
id: 29 type: 0 file: data\Nieo.dat
id: 506 type: 3 file: data\Nieo_ball.dat
id: 505 type: 3 file: data\Nieo_ball2.dat
id: 502 type: 3 file: data\Nieo_flame.dat
id: 900 type: 1 file: data\Nieo_sword.dat #sword
id: 16 type: 0 file: Oka\Oka.dat
id: 5000 type: 3 file: Oka\Oka_ball.dat
id: 5001 type: 3 file: Oka\Oka_ball2.dat
id: 49 type: 0 file: data\phoenixf.dat
id: 370 type: 0 file: data\Quill\Quill.dat
id: 371 type: 1 file: data\Quill\knives.dat
id: 372 type: 2 file: data\Quill\hat.dat
id: 79 type: 0 file: data\Reaper.dat
id: 510 type: 3 file: data\reaper_chase.dat
id: 511 type: 3 file: data\reaper_heart.dat
id: 512 type: 3 file: data\reaper_curse.dat
id: 5 type: 0 file: data\rudolf.dat
id: 95 type: 0 file: sprite\sanosuke\sanosuke.dat
id: 911 type: 1 file: sprite\sanosuke\zanbato.dat
id: 912 type: 3 file: sprite\sanosuke\zanbato_get.dat
id: 913 type: 3 file: sprite\sanosuke\sanosuke_ball.dat
id: 448 type: 0 file: data\songoku.dat
id: 968 type: 3 file: data\songoku_ball.dat
id: 77 type: 0 file: data\spark.dat
id: 293 type: 3 file: data\spark_sensor2.dat
id: 294 type: 3 file: data\spark_sensor3.dat
id: 295 type: 3 file: data\spark_exp.dat
id: 296 type: 3 file: data\spark_col.dat
id: 297 type: 3 file: data\spark_flash.dat
id: 333 type: 0 file: data\spike.dat
id: 334 type: 1 file: data\spike_weapon.dat
id: 20 type: 0 file: data\stripe\stripe.dat
id: 286 type: 3 file: data\stripe\stripe_weapon.dat
id: 66 type: 0 file: sprite\vegito\super\supervegito.dat
id: 407 type: 3 file: sprite\vegito\super\supervegito_ball.dat
id: 454 type: 3 file: sprite\vegito\super\kamehameha.dat
id: 455 type: 3 file: sprite\vegito\super\finalkamehameha.dat
id: 456 type: 3 file: sprite\vegito\super\bansheeblast.dat
id: 305 type: 0 file: taki\taki.dat
id: 283 type: 3 file: taki\taki_ball.dat
id: 90 type: 0 file: data\targoras.dat
id: 91 type: 3 file: data\targoras_ball.dat
id: 92 type: 3 file: data\targoras_ball2.dat
id: 47 type: 0 file: data\tera.dat
id: 584 type: 3 file: data\tera_quake.dat
id: 585 type: 3 file: data\tera_flame.dat
id: 602 type 3 file: data\mage_fire.dat
id: 19 type: 0 file: data\Tiger\Tiger.dat
id: 503 type: 3 file: data\Tiger\Tiger_ball.dat
id: 60 type: 0 file: Max\Max.dat
id: 507 type: 3 file: Max\Max_dan.dat
id: 59 type: 0 file: sprite\vegito\normal\vegito.dat
id: 400 type: 3 file: sprite\vegito\normal\vegito_ball.dat
id: 457 type: 3 file: sprite\vegito\normal\vegito_kamehameha.dat
id: 453 type: 3 file: sprite\vegito\normal\bigbangattack.dat
id: 709 type: 0 file: data\Vincent\vincent.dat
id: 710 type: 3 file: data\Vincent\Gun_bullets.dat
id: 711 type: 3 file: data\Vincent\vincent_aim.dat
id: 328 type: 0 file: data\walter.dat
id: 4300 type: 3 file: data\walter_ball.dat
id: 8123 type: 3 file: data\walter_wave.dat
id: 10 type: 0 file: data\woody.dat
id: 70 type: 0 file: data\wraith_sorcerer.dat
id: 513 type: 3 file: data\wraith_sorcerer_healb.dat
id: 99 type: 0 file: data\xee.dat
id: 230 type: 1 file: data\xee_arrow.dat
id: 100 type: 1 file: data\weapon0.dat #stick
id: 101 type: 1 file: data\weapon2.dat #hoe
id: 120 type: 1 file: data\weapon4.dat #knife
id: 121 type: 4 file: data\weapon5.dat #baseball
id: 122 type: 6 file: data\weapon6.dat #milk
id: 150 type: 2 file: data\weapon1.dat #stone
id: 151 type: 2 file: data\weapon3.dat #wooden_box
id: 123 type: 6 file: data\weapon8.dat #beer
id: 124 type: 1 file: data\weapon9.dat #<
id: 217 type: 2 file: data\weapon10.dat #louis_armour
id: 218 type: 2 file: data\weapon11.dat #louis_armour
id: 300 type: 5 file: data\criminal.dat #criminal
id: 253 type: 3 file: data\stone.dat
id: 105 type: 1 file: data\weaponF.dat #axe
id: 124 type: 1 file: data\weapon9.dat #<
id: 202 type: 1 file: data\rudolf_weapon.dat
id: 204 type: 3 file: data\henry_wind.dat
id: 205 type: 3 file: data\dennis_ball.dat
id: 206 type: 3 file: data\woody_ball.dat
id: 207 type: 3 file: data\davis_ball.dat
id: 208 type: 3 file: data\henry_arrow2.dat
id: 209 type: 3 file: data\freeze_ball.dat
id: 210 type: 3 file: data\firen_ball.dat
id: 211 type: 3 file: data\firen_flame.dat
id: 212 type: 3 file: data\freeze_column.dat
id: 213 type: 1 file: data\weapon7.dat #ice_sword
id: 215 type: 3 file: data\dennis_chase.dat
id: 219 type: 3 file: data\jane_chaseh.dat
id: 220 type: 3 file: data\jane_chase.dat
id: 224 type: 3 file: data\bat_ball.dat
id: 225 type: 3 file: data\bat_chase.dat
id: 226 type: 3 file: data\justin_ball.dat
id: 228 type: 3 file: data\julian_ball.dat
id: 229 type: 3 file: data\julian_ball2.dat
id: 998 type: 5 file: data\etc.dat
id: 999 type: 5 file: data\broken_weapon.dat
<object_end>
<background>
id: 4 file: bg\sys\hkc\bg.dat
id: 2 file: bg\sys\lf\bg.dat
id: 3 file: bg\sys\sp\bg.dat
id: 5 file: bg\sys\gw\bg.dat
id: 6 file: bg\sys\qi\bg.dat
id: 7 file: bg\sys\ft\bg.dat
id: 1 file: bg\sys\cuhk\bg.dat
id: 0 file: bg\sys\thv\bg.dat
id: 10 file: bg\template\1\bg.dat
id: 11 file: bg\template\2\bg.dat
id: 12 file: bg\template\3\bg.dat
<background_end>
id: 330 type: 0 file: data\aeron.dat
id: 2000 type: 1 file: data\aeron_ww.dat
id: 57 type: 0 file: sprite\Air_Doll\Air_Doll.dat
id: 480 type: 1 file: sprite\Air_Doll\Ether_weapon.dat
id: 481 type: 3 file: sprite\Air_Doll\Ether_weapon2.dat
id: 89 type: 0 file: data\amy.dat
id: 285 type: 0 file: data\angel.dat
id: 416 type: 3 file: data\angel_ball.dat
id: 417 type: 3 file: data\angel_hell.dat
id: 418 type: 3 file: data\angel_phoenix.dat
id: 421 type: 3 file: data\angel_dragon.dat
id: 422 type: 3 file: data\angel_cannon.dat
id: 69 type: 0 file: data\azazel.dat
id: 524 type: 3 file: data\azazel_souls.dat
id: 526 type: 3 file: data\azazel_hammer.dat
id: 527 type: 3 file: data\azazel_hammer2.dat
id: 528 type: 3 file: data\azazel_hammer3.dat
id: 529 type: 3 file: data\azazel_other.dat
id: 530 type: 3 file: data\azazel_chaos2.dat
id: 1000 type: 3 file: data\blood.dat
id: 284 type: 6 file: data\poison.dat
id: 98 type: 0 file: data\azriel\azriel.dat
id: 459 type: 3 file: data\azriel\card2.dat
id: 451 type: 1 file: data\azriel\card.dat
id: 30 type: 0 file: data\bandit.dat
id: 38 type: 0 file: data\bat.dat
id: 41 type: 0 file: sprite\beorn\beorn.dat
id: 248 type: 4 file: sprite\beorn\beorn_s.dat
id: 346 type: 3 file: sprite\beorn\beorn_b.dat
id: 394 type: 4 file: sprite\beorn\g1.dat
id: 61 type: 0 file: data\chaos.dat
id: 667 type: 3 file: data\chaos_ball.dat
id: 668 type: 3 file: data\chaos_blackhole.dat
id: 669 type: 3 file: data\chaos_deathdemon.dat
id: 318 type: 0 file: data\darius.dat
id: 317 type: 3 file: data\darius_col.dat
id: 313 type: 3 file: data\darius_ball.dat
id: 314 type: 3 file: data\darius_blast.dat
id: 315 type: 3 file: data\darius_zap.dat
id: 316 type: 3 file: data\darius_crash.dat
id: 43 type: 0 file: data\batEX.dat
id: 844 type: 0 file: data\darkjohn.dat
id: 823 type: 1 file: data\darkjohn_meteor.dat
id: 820 type: 3 file: data\darkjohn_ball.dat
id: 821 type: 3 file: data\darkjohn_ball2.dat
id: 822 type: 1 file: data\darkjohn_dball.dat
id: 800 type: 3 file: data\d_julizen_ball.dat
id: 801 type: 3 file: data\d_julizen_chasef.dat
id: 802 type: 3 file: data\d_julizen_ball2.dat
id: 42 type: 0 file: data\d_julizen.dat #Mod
id: 94 type: 0 file: data\Dark_Lord.dat
id: 443 type: 3 file: data\Dark_Lord_ball.dat
id: 301 type: 1 file: data\Dark_Lord_blast.dat
id: 11 type: 0 file: data\davis.dat
id: 25 type: 0 file: data\davnis.dat
id: 444 type: 0 file: data\Devin.dat
id: 445 type: 3 file: data\Devin_star.dat
id: 446 type: 3 file: data\Devin_meteor.dat
id: 447 type: 3 file: data\Devin_shadow.dat
id: 282 type: 0 file: data\diop.dat
id: 308 type: 3 file: data\diop_ball.dat
id: 309 type: 3 file: data\diop_big.dat
id: 48 type: 0 file: data\djason.dat
id: 452 type: 3 file: data\djason_ball.dat
id: 458 type: 3 file: data\djason_ice.dat
id: 27 type: 0 file: data\dragonman.dat
id: 992 type: 3 file: data\dragonman_spirit.dat
id: 993 type: 3 file: data\dragonman_down.dat
id: 991 type: 3 file: data\dragonman_up.dat
id: 995 type: 3 file: data\dragonman_wind.dat
id: 996 type: 3 file: data\dragonman_chase.dat
id: 994 type: 3 file: data\dragonman_flame.dat
id: 78 type: 0 file: data\duke.dat
id: 2113 type: 3 file: data\duke_ball.dat
id: 2114 type: 3 file: data\duke_wave.dat
id: 2115 type: 3 file: data\duke_chase.dat
id: 2116 type: 3 file: data\duke_phoenix.dat
id: 2117 type: 3 file: data\duke_lost_soul.dat
id: 62 type: 0 file: data\feson.dat
id: 270 type: 3 file: data\headskin.dat
id: 251 type: 3 file: data\headskin2.dat
id: 238 type: 3 file: data\mouthball.dat
id: 7 type: 0 file: data\firen.dat
id: 63 type: 0 file: data\Francis.dat
id: 753 type: 3 file: data\francis_ball.dat
id: 763 type: 3 file: data\Francis_mag.dat
id: 353 type: 3 file: data\shadowattack.dat
id: 96 type: 0 file: frozen\frozen.dat
id: 967 type: 3 file: frozen\frozen_col.dat
id: 961 type: 3 file: frozen\frozen_ball.dat
id: 12 type: 0 file: data\Godhc.dat
id: 661 type: 3 file: data\Godhc_bolt.dat
id: 662 type: 3 file: data\Hellfire.dat
id: 663 type: 3 file: data\Shadow.dat
id: 910 type: 0 file: data\gotenks.dat
id: 989 type: 3 file: data\efects.dat
id: 373 type: 3 file: data\vege_ball.dat
id: 306 type: 3 file: data\kame2.dat
id: 348 type: 3 file: data\gotenks_ghost.dat
id: 349 type: 3 file: data\gotenks_ball.dat
id: 303 type: 0 file: sprite\grayfox\grayfox.dat
id: 361 type: 3 file: sprite\grayfox\ninja_ball.dat
id: 86 type: 0 file: sprite\jackiebundle\Jackie_Rabbit.dat
id: 239 type: 3 file: sprite\jackiebundle\jackie_carrot.dat
id: 227 type: 3 file: sprite\jackiebundle\jackie_eggs.dat
id: 232 type: 3 file: sprite\jackiebundle\jackie_cotton.dat
id: 36 type: 0 file: data\jane.dat
id: 52 type: 0 file: data\julian.dat
id: 55 type: 0 file: data\julios6swords\julio.dat
id: 233 type: 3 file: data\julios6swords\unreal.dat
id: 234 type: 1 file: data\julios6swords\weapon12.dat
id: 413 type: 2 file: data\julios6swords\julio_suit.dat
id: 600 type: 3 file: data\julios6swords\template_ball.dat
id: 37 type: 0 file: data\knight.dat
id: 58 type: 0 file: sprite\krillin\krillin.dat
id: 4521 type: 3 file: sprite\krillin\krillin_kamehameha.dat
id: 2525 type: 3 file: sprite\krillin\destructodisc.dat
id: 3025 type: 3 file: sprite\krillin\expandingblast.dat
id: 3027 type: 3 file: sprite\krillin\solarflare.dat
id: 3028 type: 3 file: sprite\krillin\krillinkishot.dat
id: 6 type: 0 file: data\louis.dat
id: 231 type: 3 file: data\louisEX_ball.dat
id: 325 type: 0 file: sprite\luke\luke.dat
id: 360 type: 3 file: sprite\obi_wan\luke_ball.dat
id: 310 type: 0 file: data\mahoro.dat
id: 508 type: 3 file: data\mahoro_ball.dat
id: 509 type: 3 file: data\mahoro_ball2.dat
id: 504 type: 3 file: data\mahoro_ball3.dat
id: 44 type: 0 file: sprite\Majin_Vegeta\M_J_Vegeta.dat
id: 391 type: 3 file: sprite\Majin_Vegeta\v_ball.dat
id: 392 type: 3 file: sprite\Majin_Vegeta\v_ball2.dat
id: 398 type: 3 file: sprite\Majin_Vegeta\v_ball3.dat
id: 22 type: 3 file: sprite\maveric\maveric_ball.dat
id: 23 type: 1 file: sprite\maveric\maveric_weapon.dat
id: 93 type: 0 file: data\megaman.dat
id: 28 type: 0 file: kusopack\megamanZ.dat
id: 276 type: 3 file: kusopack\megamanZ_biscuit.dat
id: 277 type: 3 file: kusopack\megamanZ_thunder.dat
id: 278 type: 3 file: kusopack\megamanZ_ball.dat
id: 35 type: 0 file: data\monk.dat
id: 29 type: 0 file: data\Nieo.dat
id: 506 type: 3 file: data\Nieo_ball.dat
id: 505 type: 3 file: data\Nieo_ball2.dat
id: 502 type: 3 file: data\Nieo_flame.dat
id: 900 type: 1 file: data\Nieo_sword.dat #sword
id: 16 type: 0 file: Oka\Oka.dat
id: 5000 type: 3 file: Oka\Oka_ball.dat
id: 5001 type: 3 file: Oka\Oka_ball2.dat
id: 49 type: 0 file: data\phoenixf.dat
id: 370 type: 0 file: data\Quill\Quill.dat
id: 371 type: 1 file: data\Quill\knives.dat
id: 372 type: 2 file: data\Quill\hat.dat
id: 79 type: 0 file: data\Reaper.dat
id: 510 type: 3 file: data\reaper_chase.dat
id: 511 type: 3 file: data\reaper_heart.dat
id: 512 type: 3 file: data\reaper_curse.dat
id: 5 type: 0 file: data\rudolf.dat
id: 95 type: 0 file: sprite\sanosuke\sanosuke.dat
id: 911 type: 1 file: sprite\sanosuke\zanbato.dat
id: 912 type: 3 file: sprite\sanosuke\zanbato_get.dat
id: 913 type: 3 file: sprite\sanosuke\sanosuke_ball.dat
id: 448 type: 0 file: data\songoku.dat
id: 968 type: 3 file: data\songoku_ball.dat
id: 77 type: 0 file: data\spark.dat
id: 293 type: 3 file: data\spark_sensor2.dat
id: 294 type: 3 file: data\spark_sensor3.dat
id: 295 type: 3 file: data\spark_exp.dat
id: 296 type: 3 file: data\spark_col.dat
id: 297 type: 3 file: data\spark_flash.dat
id: 333 type: 0 file: data\spike.dat
id: 334 type: 1 file: data\spike_weapon.dat
id: 20 type: 0 file: data\stripe\stripe.dat
id: 286 type: 3 file: data\stripe\stripe_weapon.dat
id: 66 type: 0 file: sprite\vegito\super\supervegito.dat
id: 407 type: 3 file: sprite\vegito\super\supervegito_ball.dat
id: 454 type: 3 file: sprite\vegito\super\kamehameha.dat
id: 455 type: 3 file: sprite\vegito\super\finalkamehameha.dat
id: 456 type: 3 file: sprite\vegito\super\bansheeblast.dat
id: 305 type: 0 file: taki\taki.dat
id: 283 type: 3 file: taki\taki_ball.dat
id: 90 type: 0 file: data\targoras.dat
id: 91 type: 3 file: data\targoras_ball.dat
id: 92 type: 3 file: data\targoras_ball2.dat
id: 47 type: 0 file: data\tera.dat
id: 584 type: 3 file: data\tera_quake.dat
id: 585 type: 3 file: data\tera_flame.dat
id: 602 type 3 file: data\mage_fire.dat
id: 19 type: 0 file: data\Tiger\Tiger.dat
id: 503 type: 3 file: data\Tiger\Tiger_ball.dat
id: 60 type: 0 file: Max\Max.dat
id: 507 type: 3 file: Max\Max_dan.dat
id: 59 type: 0 file: sprite\vegito\normal\vegito.dat
id: 400 type: 3 file: sprite\vegito\normal\vegito_ball.dat
id: 457 type: 3 file: sprite\vegito\normal\vegito_kamehameha.dat
id: 453 type: 3 file: sprite\vegito\normal\bigbangattack.dat
id: 709 type: 0 file: data\Vincent\vincent.dat
id: 710 type: 3 file: data\Vincent\Gun_bullets.dat
id: 711 type: 3 file: data\Vincent\vincent_aim.dat
id: 328 type: 0 file: data\walter.dat
id: 4300 type: 3 file: data\walter_ball.dat
id: 8123 type: 3 file: data\walter_wave.dat
id: 10 type: 0 file: data\woody.dat
id: 70 type: 0 file: data\wraith_sorcerer.dat
id: 513 type: 3 file: data\wraith_sorcerer_healb.dat
id: 99 type: 0 file: data\xee.dat
id: 230 type: 1 file: data\xee_arrow.dat
id: 100 type: 1 file: data\weapon0.dat #stick
id: 101 type: 1 file: data\weapon2.dat #hoe
id: 120 type: 1 file: data\weapon4.dat #knife
id: 121 type: 4 file: data\weapon5.dat #baseball
id: 122 type: 6 file: data\weapon6.dat #milk
id: 150 type: 2 file: data\weapon1.dat #stone
id: 151 type: 2 file: data\weapon3.dat #wooden_box
id: 123 type: 6 file: data\weapon8.dat #beer
id: 124 type: 1 file: data\weapon9.dat #<
id: 217 type: 2 file: data\weapon10.dat #louis_armour
id: 218 type: 2 file: data\weapon11.dat #louis_armour
id: 300 type: 5 file: data\criminal.dat #criminal
id: 253 type: 3 file: data\stone.dat
id: 105 type: 1 file: data\weaponF.dat #axe
id: 124 type: 1 file: data\weapon9.dat #<
id: 202 type: 1 file: data\rudolf_weapon.dat
id: 204 type: 3 file: data\henry_wind.dat
id: 205 type: 3 file: data\dennis_ball.dat
id: 206 type: 3 file: data\woody_ball.dat
id: 207 type: 3 file: data\davis_ball.dat
id: 208 type: 3 file: data\henry_arrow2.dat
id: 209 type: 3 file: data\freeze_ball.dat
id: 210 type: 3 file: data\firen_ball.dat
id: 211 type: 3 file: data\firen_flame.dat
id: 212 type: 3 file: data\freeze_column.dat
id: 213 type: 1 file: data\weapon7.dat #ice_sword
id: 215 type: 3 file: data\dennis_chase.dat
id: 219 type: 3 file: data\jane_chaseh.dat
id: 220 type: 3 file: data\jane_chase.dat
id: 224 type: 3 file: data\bat_ball.dat
id: 225 type: 3 file: data\bat_chase.dat
id: 226 type: 3 file: data\justin_ball.dat
id: 228 type: 3 file: data\julian_ball.dat
id: 229 type: 3 file: data\julian_ball2.dat
id: 998 type: 5 file: data\etc.dat
id: 999 type: 5 file: data\broken_weapon.dat
<object_end>
<background>
id: 4 file: bg\sys\hkc\bg.dat
id: 2 file: bg\sys\lf\bg.dat
id: 3 file: bg\sys\sp\bg.dat
id: 5 file: bg\sys\gw\bg.dat
id: 6 file: bg\sys\qi\bg.dat
id: 7 file: bg\sys\ft\bg.dat
id: 1 file: bg\sys\cuhk\bg.dat
id: 0 file: bg\sys\thv\bg.dat
id: 10 file: bg\template\1\bg.dat
id: 11 file: bg\template\2\bg.dat
id: 12 file: bg\template\3\bg.dat
<background_end>