With Freeze's Whirlwind, characters are turned into ice with itr/kind: 16 and the whirling also part of itr/kind: 16. So if you want to create an alternative, you just have to find a solution for the itr/kind: 16 - the rest don't have to be changed.
First, change "dvx" and "dvy" so the character doesn't fly too high or too low. Second, add effect: 22 - the fire effect. That's all.
<frame> 170 whirlwind
pic: 100 state: 15 wait: 50 next: 1000 dvx: -2 dvy: 0 dvz: 0
centerx: 82 centery: 144 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 15 y: 21 w: 128 h: 170 dvx: -2 dvy: -10 fall: 70
vrest: 100 bdefend: 48 injury: 225 zwidth: 30 effect: 22
itr_end:
<frame_end>
Here's an example to study this effect:
Firewhirlwind |
Inspired by MH-Razen