<object> |
Start of the Object-Part. You can note exactly 100 objects here - if you save more you'll get errors in the
character selection screen.
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id: |
Identification Number of an object. A lot of id's are dependant from source code, more about this in the
Advanced Section. The id's 100 to 199 can fall from sky, so you shouldn't use them for characters. If you use
them for attacks there will be errors.
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type: |
Dat.-File Type:
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file: |
Location (mostly data folder) and name (.dat) of the dat.-file. Principally, you can save dat.-files
as text files and note it as .txt here, but it's uncommon.
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# ... |
Comment
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<object_end> |
End of the Object-Part.
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<background> |
Start of the background-Part.
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id: |
Identification number of the background.
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file: |
Location and name of the dat.-file. The lines 2 to 6 set the backgrounds for Stage Mode! Probably here's
a limit, too, but it was not reached yet.
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<background_end> |
End of the background-Part.
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