The problem with more bdys in a frame of type5 is that just one target frame is possible. It doesn't matter if the second target frame is the same or not: only the first bdy is important. But if you want to create different reactions, you have to go around this problem.
It's possible if you create two frames, both with a "wait: 0" and a "next:" to the other frame. Now create a bdy in both frames - the targets must be different now:
<frame> 70 dark or light
pic: 35 state: 0 wait: 0 next: 71 dvx: 0 dvy: 0 dvz: 0
centerx: 38 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy: #dark
kind: 1072 x: 0 y: 1000 w: 80 h: 80
bdy_end:
<frame_end>
<frame> 71 dark or light
pic: 35 state: 0 wait: 0 next: 70 dvx: 0 dvy: 0 dvz: 0
centerx: 38 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy: #light
kind: 1074 x: 0 y: 2000 w: 80 h: 80
bdy_end:
<frame_end>
In the study example, Julian, as a dark person, activates Justin while hitting the criminal, but Davis, as a good guy, activates Bandit.
Multi Criminal |
Inspired by MH-Razen