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State 9 - Catching

This is the standard state used with cpoint:. To ensure that all parts of cpoint: work properly, it is best to use state: 9.


Technical note

Catching, State 9 has no innate state machine.

The catching properties is done by cpoint parameters.

In an experiment, putting state: 0 on frame 121 overrides all cpoint properties, so there's little need for a separate state machine on state 9.

   
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